digital art, graphic design, sprites and animations
I've been interested in art since my youth, when I enjoyed painting with my grandfather. It took a back seat during school, because I found that the lessons were less about learning the skills and knowledge required to be a good artist, and more about expressing creativity; doing specific kinds of art, most of which weren't of particular interest; or art history. I took up art as a pastime in 2004, and have been mostly self-taught since then. I work almost exclusively using the GNU Image Manipulation Program.
Click on the images on this page to display full views of them. In some cases these will be animated.
Most of my work has been digital drawing, painting and airbrushing. Above are four of my favourite pieces. The first two are early pieces, the latter two are dialogue portraits produced for the Battle for Wesnoth. I enjoy working in this style, and am pleased to see continuing improvement in my skill level compared with earlier work.
Sprites and animations are a relatively new addition to my repertoire, and an area in which I am still progressing. I relish the challenge of a technique which is often more akin to sculpture than traditional artwork. Building an image from individual pixels is a tremendously interesting process. Understanding kinematics and lighting is hugely important. The first three images are from the Battle for Wesnoth. The second image was created by an artist called neoriceisgood, I created animations for it. The last is from my multiplayer add-on, entitled the Battle for Meridia.
The crisp lines and simple nature of graphic design appeal to me. The first two images shown here are personal projects. The latter two are work done voluntarily for local organisations.
The contents of this site are © Philip Barber/thespaceinvader unless otherwise stated.
Last updated 03-Feb-2011.